

                              3 D   A N T   A T T A C K 

                                    R E M A K E

				       v1.02


   PLAYER CONTROL
   --------------

	KEYBOARD
	--------

	Cursor Up = Forward
	Cursor Down = Backwards
	Cursor Left = Turn player anti clockwise
	Cursor Right = Turn player clockwise

	Space = Jump

	Right Control = Throw Grenade.  The length of the throw is determind by how long
        	        you hold down the key.  Be careful not to throw short as you can 
                	blow yourself up!
	
	The above keys can be redefined in the game.

	KEYS + MOUSE
	------------

	Moving the mouse left or right the player will turn the player in that direction.

	Moving the mouse up and down will make the player look up or down

	To make the player move forward, backwards use the keys defined above.

	Left mouse button = jump
	Right mouse button = throw grenade

	JOYSTICK
	--------

	By default your first joystick will be selected.  You can change this under the
	Controllers menu.

	Joystick Up = Forward
	Joystick Down = Backwards
	Joystick Left = Turn player anti clockwise
	Joystick Right = Turn player clockwise

	Fire Button 1 = Jump

	Fire Button 2 = Throw Grenade.  The length of the throw is determind by how long
        	        you hold down the button. 

   CHANGE VIEW KEYS
   -----------------

	F1 = 3rd Person View
	F2 = 1st Person view

	F5 = Iso view North
	F6 = Iso view East
	F7 = Iso view South
	F8 = Iso view West

	F9 = Mirror on
	F10 = Show / Hide iso window (only available in 1st and 3rd Person view)

	F12 = Version and Stats

	Mouse Button 3 (Click) = Hide / Show iso window (only available in 1st and 3rd Person view)
	Mouse Button 3 (Roll) = Flips between all available iso moded in the iso window.
	

   KNOWN BUGS (FEATURES)
   ---------------------

	No Throw Animation

	Players can run throw gaps which are half their height...  This is true, and it was
	also possible in the original game, and hence in keeping true to the original it
	works here too.

	Maps in ISO mode sometime dont render properly in 16bit graphics mode.  - suggest using
	24 or 32 bit graphics modes.


   VERSION HISTORY
   ---------------------
	
	V 1.00	- Public release.
	V 1.01  - Fixed problem with the camera moving too fast when using the mouse as a controller
		- Fixed text positioning problem on the credits
	V 1.02  - Added shadows for players and ants

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